ArenaBG
mobile spot 4
публикувано от TheTRENERA на 2019-03-18 20:52:15
Вашето мнение относно WOLFENSTEIN 2: The New Colossus [full until 2019] може да оставите тук. Писането на български и спазването на добрия тон е задължително!
публикувано от TheTRENERA на 2019-03-19 01:18:42
В описанието на торента е поставена и LiNUX версия на играта за всички притежаващи тази операционна система.
публикувано от macko_ku на 2019-04-26 22:29:30
Това играта ли е со сите ДЛЦ-а излезени до 2019-та година,зашто осим главната игра има и неколкуте ДЛЦ-а излезени како самостојателни помали игрички..??однапред благодарам на одговорот..
публикувано от HanKrum на 2019-05-10 08:49:02
Winsock Initialized
idCommonLocal::Init() time 20: 0.036s
------ Initializing File System ------
Current search path:
- C:/Users/8DA6~1/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
- D:/Games/Wolfenstein II/base/
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
NewColossus_x64vk.exe
------ CPU Information ------
1 CPU package, 4 physical cores, 4 logical cores
3399 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
8128 MB System Memory
idCommonLocal::Init() time 30: 0.038s
found dlc id 1 at ../dlc//dlc_1
found dlc id 2 at ../dlc//dlc_2
found dlc id 3 at ../dlc//dlc_3
SearchDLC: found 3 dlcs
idLib::SetProduction( PROD_PRODUCTION )
idCommonLocal::Init() time 40: 0.212s
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
-------------------------
Application Info
-------------------------
App : Wolfenstein II The New Colossus - 1.0.3
Engine : idTech - 6.5.0
-------------------------
Instance Extensions
-------------------------
+ VK_KHR_surface
+ VK_KHR_win32_surface
+ VK_KHR_get_physical_device_properties2
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
? @ 0x884e82ad( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xfffffffe( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xcebef120( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x8af38bd8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x8af38bd8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x00000000( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
FATAL ERROR: vkEnumeratePhysicalDevices failed with error (VK_ERROR_INITIALIZATION_FAILED)
TIMER: idRenderSystemLocal::Init() took 205.3090 ms
Dumped console text to C:\Users\8DA6~1\SAVEDG~1\MachineGames\Wolfenstein II The New Colossus\base\ErrorLog_05-10-2019__08-47-06am.txt.

idRenderSystem::Shutdown()
ImageStreaming shutdown took 0.00s

***************************
FATAL ERROR: vkEnumeratePhysicalDevices failed with error (VK_ERROR_INITIALIZATION_FAILED)

***************************

п.п. Защо не опишеш нужните външни библиотеки?! При теб върви, защото ги имаш инсталнати!
публикувано от didodii на 2020-12-13 13:53:52
Winsock Initialized
idCommonLocal::Init() time 20: 0.014s
------ Initializing File System ------
Current search path:
- C:/Users/DELLIN~1/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
- E:/games/Wolfenstein II/base/
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
NewColossus_x64vk.exe
------ CPU Information ------
1 CPU package, 4 physical cores, 8 logical cores
2095 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
8048 MB System Memory
idCommonLocal::Init() time 30: 0.017s
found dlc id 1 at ../dlc//dlc_1
found dlc id 2 at ../dlc//dlc_2
found dlc id 3 at ../dlc//dlc_3
SearchDLC: found 3 dlcs
idLib::SetProduction( PROD_PRODUCTION )
idCommonLocal::Init() time 40: 0.059s
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
-------------------------
Application Info
-------------------------
App : Wolfenstein II The New Colossus - 1.0.3
Engine : idTech - 6.5.0
-------------------------
Instance Extensions
-------------------------
+ VK_KHR_surface
+ VK_KHR_win32_surface
+ VK_KHR_get_physical_device_properties2
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
? @ 0x40a682ad( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xfffffffe( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x0428f000( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x434b8bd8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x434b8bd8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x00000000( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
FATAL ERROR: vkEnumeratePhysicalDevices failed with error (VK_ERROR_INITIALIZATION_FAILED)
TIMER: idRenderSystemLocal::Init() took 595.4840 ms
Dumped console text to C:\Users\DELLIN~1\SAVEDG~1\MachineGames\Wolfenstein II The New Colossus\base\ErrorLog_12-13-2020__12-59-23pm.txt.

idRenderSystem::Shutdown()
ImageStreaming shutdown took 0.00s

***************************
FATAL ERROR: vkEnumeratePhysicalDevices failed with error (VK_ERROR_INITIALIZATION_FAILED)

***************************
публикувано от dimitar00000 на 2020-12-28 09:34:18
Winsock Initialized
idCommonLocal::Init() time 20: 0.017s
------ Initializing File System ------
Current search path:
- C:/Users/PC/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
- D:/Wolfenstein II/base/
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
NewColossus_x64vk.exe
------ CPU Information ------
1 CPU package, 4 physical cores, 4 logical cores
3099 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
8128 MB System Memory
idCommonLocal::Init() time 30: 0.024s
found dlc id 1 at ../dlc//dlc_1
found dlc id 2 at ../dlc//dlc_2
found dlc id 3 at ../dlc//dlc_3
SearchDLC: found 3 dlcs
idLib::SetProduction( PROD_PRODUCTION )
idCommonLocal::Init() time 40: 0.184s
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
-------------------------
Application Info
-------------------------
App : Wolfenstein II The New Colossus - 1.0.3
Engine : idTech - 6.5.0
-------------------------
Instance Extensions
-------------------------
+ VK_KHR_surface
+ VK_KHR_win32_surface
+ VK_KHR_get_physical_device_properties2
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
? @ 0x138382ad( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xfffffffe( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x1b3ef3d0( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x16288bd8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x16288bd8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x00000000( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
FATAL ERROR: vkEnumeratePhysicalDevices failed with error (VK_ERROR_INITIALIZATION_FAILED)
TIMER: idRenderSystemLocal::Init() took 423.5370 ms
Dumped console text to C:\Users\PC\SAVEDG~1\MachineGames\Wolfenstein II The New Colossus\base\ErrorLog_12-28-2020__09-32-40am.txt.

idRenderSystem::Shutdown()
ImageStreaming shutdown took 0.00s

***************************
FATAL ERROR: vkEnumeratePhysicalDevices failed with error (VK_ERROR_INITIALIZATION_FAILED)

***************************
публикувано от dimitar00000 на 2020-12-28 09:35:45
ЕЙ това ми излиза,и незнам какво да направя?
публикувано от zup на 2021-11-28 15:20:00
Моля за малко сийд. Вече 4 дена се надявам да се свали.